
- #DURANGO WILD LANDS WIKI HOW TO#
- #DURANGO WILD LANDS WIKI MANUAL#
- #DURANGO WILD LANDS WIKI FULL#
- #DURANGO WILD LANDS WIKI CODE#
Since Durango server application comprised hundreds of different server instances, collecting server logs and game would data coherently all over the server instances was crucial. When I first joined the team, they wanted me to design a data pipeline system. Skillsĭurango: Wild Lands, as a Data Engineer at What! Studio While I was working on this, I wrote many tests and gained a deep understanding of Python. As the refactoring work had been expected to affect almost all codebase, I put much effort not to introduce some flaw while refactoring. My main work of the refactoring was combining these several error-handling systems into a consistent and effective one. While it was growing, 4 kinds of different exception handling systems had emerged. At that time, Durango: Wild Lands was already a 4-year-old project, and the codebase was extensive. One of the most significant works I've done for the server codebase was refactoring the exception handling system.
#DURANGO WILD LANDS WIKI HOW TO#
I think this was because I enjoyed reading books related to how to write good code, like Refactoring, Writing Effectively with Legacy Code, and the like. Skillsĭurango: Wild Lands, as a Server Developer at What! StudioĪs my colleagues appreciated how I code-review, I became one of the core reviewers, even though I was a relatively new team member. With the packaged server builds, I was able to make the deployment process way faster and more flexible. Using Packer and dh-virtualenv, I successfully created Debian packages of server builds. I researched some packaging options and decided to make the server application as a Debian package so that the deployment process did not depend on the local GitLab server. It was not practical for a huge scale service like Durango. At that time, we were naively using a local GitLab server placed in a private VPC to deploy server builds. On top of that, I had to reorganize the deployment process of server builds. I wrote Terraform modules for all the infrastructures used for the service, like from VPC to EC2, Aurora, ElastiCache, SQS, and so on. I took charge of DevOps to fully automate all the deployment process. We anticipated that it would not be feasible unless we automated the deployment of all the service infrastructures. SkillsĢ017 Durango: Wild Lands, as a DevOps Engineer at What! StudioĪbout several months before the release, my team was expecting over hundreds of thousands of concurrent players. Pages on are first rendered by Pandoc, and post-processed by python scripts based on lxml. html files and host those rendered pages. I decided to start a customizable project that renders. On top of that, as the repository grew larger, I wanted more complex indexing strategies. The problem was, starting MCS-DS, math formatting had become important, which was not on the GitHub's priority list. With this simple strategy, I was able to meet the criteria I mentioned above. I put those files up to GitHub so that it could be rendered by GitHub's default markup rendering feature. Starting to use Spacemacs and Org-mode, I had been making notes as. Contents related to copyright issues or things I've done at work must not be public. I want to look up notes I made from any devices.
#DURANGO WILD LANDS WIKI CODE#
Better if code blocks are executable on the fly.
#DURANGO WILD LANDS WIKI MANUAL#
On one hand, you can activate automatic mode where your character will attack every chance he gets while on the other hand, you can fight in manual mode, taking control of the attack and avoidance moves yourself. The combat system in Durango has two modes. At any moment, you can pick berries from the ground, chop down trees, interact with other characters, build shelter, or of course, fight against an enemy.
#DURANGO WILD LANDS WIKI FULL#
This is an enormous video game where you can move around gigantic sceneries full of details. The first thing that stands out in Durango is its impressive settings. In this primitive world, you have to build tools, hunt dinosaurs, collect herbs, cook, and more. Durango is an MMORPG where you play one of the survivors of a strange incident that has transported tons of normal people to an unknown world teeming with dinosaurs.
